However, I don’t think Sally Face needs this. There are a few times when you have to choose a conversation option for Sal, which presumably leads to different dialogue paths. What’s interesting about Episode Four compared to previous episodes, is that a noticed a lot more focus on player choice when it came to the story. The atmosphere is always more chilling than scary. It takes you on a journey with the characters and fear for them. It’s so relatable and honestly very emotional.ĭespite being a horror game, I’ve never felt like Sally Face aims to scare its audience. Even if I didn’t know Sal’s backstory, I started playing this episode, I would have still felt for him and his daily struggle with his own mental health. Steve Gabry’s take on depression really touched me as a player. But behind that are real people going through tough times, who just want to feel safe and happy. Okay, so they spend their time hunting ghosts and fighting off a corrupt cult. What I love about Sally Face is how real these characters feel. It would have been more frustrating if we had to find the same clues. Nothing about the puzzles felt repetitive of previous Episode’s either- which I very much appreciate. One of which I struggled with for a while before realising it was actually painfully simple! I still felt challenged as a player and I still enjoyed the logic behind most of what I had to do. I don’t want to be overly critical about this, there are still some great puzzles in Episode Four.
#Sally face chapter 4 code#
However, to find the code for the shed in Episode Four, you just have to find the note Todd left telling you where the door code was. It’s not difficult, but it’s interesting. So, we can notice when something isn’t right.) But in Episode Four, these small details don’t seem quite as clever.įor example, in Episode Three you have to find the math teacher’s door code, by looking around the room and considering what the teacher would find easy to remember. In Sally Face literally everything you see is noteworthy and everything is there for a reason (which I suppose is why we have to go into empty, similar rooms at times. I also couldn’t help but notice that the fourth episode has fewer puzzles than previous ones and fewer riddles. It would have been better to have labeled the rooms without clues, characters or anything interesting in them “locked.” It’s true that the game isn’t a big-time investment, but it still felt like going through all the rooms took longer than necessary. Anyone who’s played Sally Face knows the importance of checking all the rooms and checking everything inside them.
It did feel like some of them didn’t serve any purpose. There are a lot of rooms in Addison Apartments and they all look very similar.
I can’t deny that exploring the apartments got a little tedious. Episode three took place mostly inside Sal’s school, so I figured Episode Four would explore new environments as well. That’s not a bad thing obviously, the building being the main setting of the story, but it would have been nice to see a few new locations. Having said that, most of the game does still take place inside the apartment complex. It’s a short scene, but the artwork is so beautiful and chilling at the same time. There is a short, but beautifully created scene that sees Sal and his friend Larry walking from his new place back to the apartments. As with the last chapter, we get to see some really beautiful new locations. Having moved out of the perpetually haunted Addison Apartments of the first three chapters, he is now living with his friend Todd and Todd’s boyfriend Neil.
Rather than the teenager we saw in previous chapters, episode four Sal is now a college student. Note that as this review focuses on episode four, it may contain spoilers from the first three chapters. Now in episode four, aptly named The Trial, Sal defends himself in court by telling the next part of his story. In the first few episodes, Sal told his story to his therapist. All stories within the game are told from the perspective of Sal, defending himself and maintaining his innocence. After moving into an apartment complex with his Dad, he takes it on himself to uncover all the mysteries that surround them- which lead to an adult Sal being arrested and put on trial. It follows the story of Sal Fisher, an unfortunate boy with a prosthetic face and a fascination with the paranormal. Sally Face is an action adventure game, with the art style of a late-nineties/early noughties cartoon and plenty of mystery and puzzles. There are few games I’ve played that really compare to this. I really wanted to explore more of this world and learn more about the characters. I’ve been looking forward to writing this review for a long while now- since reviewing Episode Three in fact.